Learner interaction Through Technology
When you or I look at our interactive learning design, ultimately what we want is an engaging tool that can entertain, teach, and inspire action with a new deep understanding of material they learned. In the context of the learning design template videos are an extremely powerful tool to help us achieve those goals. I explored options for My groups learning design and I found a video titled “Exercise, Nutrition, and Health: Keeping it Simple | Jason Kilderry | TEDxDrexelU” This Video aligned with our goal we set out to show our students promoting Health and well-being and how simply moving and changing a few things around can have a change on your well-being.Â
What kind of interaction would the video require from your students? Does it force them to respond in some way?
The encourages students to think critically about what they’re doing on a daily basis and what health choices they are making. It doesn’t demand interaction but presents extremely compelling examples and research-based insights to induce your mind to introspectively look at you and yourself which is the very first step to health and wellness! This video helps students reflect and compare their experiences to make changes in their daily routine.
In what way are they likely to respond to the video on their own, e.g., make notes, do an activity, or think about the topic?
After students watch the video, they are likely going to engage in self reflection and note-taking, hopefully they would identify the key takeaways that are relevant to their lifestyle and this course. People will take away lots of different things from this video which is all dependent on the individual because its so personalized. This activity would promote critical thinking and the ability to apply learned concepts to real-world scenarios. By internalizing these concepts and relating them to themselves, students would naturally develop a learner-generated interaction, enhancing their engagement with the video and hopefully taking that into the entire course.
How could the video have been designed to generate more or better activity from viewers or students?
The video is really well designed in the format it is but it is a very passive viewing there isn’t that much active interaction with the audience to increase this we could include some new aspects such as:
- Quizzes and questions to the audience that help the viewer test their understanding.
- A guided tool that helps individuals assess their own health within the video, which would help the audience go in the right track.
- Scenarios that Jason Kilderry asks the audience that makes them choose between different fitness and nutritional strategies leading to audiences getting a more personalized response to them
Adding these would hopefully help encourage active participation! Making a more dynamic and engaging viewing process.
How will you address any potential barriers for your learners in the use of this video to ensure an inclusive design?
To make sure all students are able to use this resource we would implement the following:
- Providing captions and text transcriptions for students with hearing difficulties.
- A summary of what the video highlighted for students who prefer reading.
- Ensure all types of technology can access the video by incorporating links and other forms of accessing the video.
Final Thoughts
By integrating videos we can create engaging reflective and inclusive learning experiences, encouraging all students to actively apply the concepts to their lives deepening their understanding of our goal that is health and wellness!
Citations
- EDCI 335. (n.d.-a). “Prompt interaction.” EDCI 335: Technology in learning. Retrieved from https://edtechuvic.ca/edci335/prompt-interaction/.
- EDCI 335. (n.d.-b). “Technology in learning.” EDCI 335: Technology in learning. Retrieved from https://edtechuvic.ca/edci335/category/technology-in-learning/.
- EDCI 335. (n.d.-c). “Designing for interaction.” EDCI 335: Designing for interaction. Retrieved from https://edtechuvic.ca/edci335/category/designing-for-interaction/.
- Pressbooks. (n.d.). “Pedagogical roles for text, audio, and video.” Teaching in a digital age. Retrieved from https://pressbooks.bccampus.ca/teachinginadigitalagev2/chapter/pedagogical-roles-for-text-audio-and-video/.